InfiniteEffectController class
Runs child forever, restarting it from the beginning after each run.
- Inheritance
-
- Object
- EffectController
- InfiniteEffectController
Constructors
Properties
- child → EffectController
-
The controller to run infinitely.
final
- duration → double?
-
How long this controller takes to complete, if known.
double.infinityif it never completes on its own.no setteroverride - hashCode → int
-
The hash code for this object.
no setterinherited
- hasStarted → bool
-
Whether or not this controller has started progressing.
no setteroverride
- isFinished → bool
-
Whether or not this controller has finished.
no setteroverride
- isInfinite → bool
-
Whether duration is
double.infinity.no setterinherited - progress → double
-
This controller's current progress.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
advance(
double dt) → double -
Advances this controller's internal clock by
dt, returning any leftover time once finished.override -
attach(
ControlledEffect effect) → void -
Called once, when this controller's
effectis constructed.override -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
recede(
double dt) → double -
The reverse of advance: recedes this controller's internal clock by
dt, returning any leftover time once back at the start.override -
setToEnd(
) → void -
Jumps this controller straight to its end.
override
-
setToStart(
) → void -
Resets this controller back to its start.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited