rectangleRectangle abstract method
Returns true if two rectangles overlap, given their world-space centers
and, for each, the vectors from its center to the midpoints of its
right (exA/exB) and bottom (eyA/eyB) edges.
Implementation
bool rectangleRectangle(
Vector2 centerA,
Vector2 exA,
Vector2 eyA,
Vector2 centerB,
Vector2 exB,
Vector2 eyB,
);