tick method

  1. @nonVirtual
void tick(
  1. Tick tick
)
inherited

Calls tick with the elapsed seconds on every frame.

tick((dt) {
  turret.angle += pi / 4 * dt;
});

Discarded by the next build. Only valid inside this node's own build.

Implementation

@nonVirtual
void tick(Tick tick) {
  assert(
    identical(_building, this),
    'tick() is only available inside this node\'s own build.',
  );

  (_ticks ??= []).add(tick);
}