MoveEffect.by constructor
- required Vector2 offset,
- required EffectController controller,
- bool? cleanup,
- bool? enabled,
Moves the closest PositionOwner ancestor by offset, relative to its
position when the effect is mounted.
Implementation
factory MoveEffect.by({
required Vector2 offset,
required EffectController controller,
bool? cleanup,
bool? enabled,
}) = _MoveByEffect;