nearestTo method
The element nearest to position, or null if this is empty.
position is in scene space, so the elements need not share a parent.
If excluded is provided, skips that node during traversal.
Implementation
T? nearestTo(Vector2 position, {Node? excluded}) {
T? closest;
var closestDistance2 = double.infinity;
for (final element in this) {
if (identical(element, excluded)) continue;
final distance2 = element.absoluteCenter.distance2(position);
if (distance2 < closestDistance2) {
closest = element;
closestDistance2 = distance2;
}
}
return closest;
}