worldExtents method

void worldExtents(
  1. Matrix3 transform,
  2. MVector2 ex,
  3. MVector2 ey
)

Computes this rectangle's world-space half-extents under transform.

Implementation

void worldExtents(Matrix3 transform, MVector2 ex, MVector2 ey) {
  ex.setValues(transform[0] * size.x / 2, transform[1] * size.x / 2);
  ey.setValues(transform[3] * size.y / 2, transform[4] * size.y / 2);
}