SpriteEntry<T> constructor
Implementation
SpriteEntry({
required this.index,
required this.key,
required this.image,
required this.size,
required this.loops,
required List<Rect> rects,
required List<double> durations,
}) : assert(
rects.length == durations.length,
'An entry holds a duration for every frame.',
),
_rects = rects,
_durations = durations;