SpriteImage.of constructor
- SpriteRegion region
Draws region, which holds one frame.
Implementation
SpriteImage.of(this.region)
: assert(region.frames == 1, 'An image draws one frame.'),
entries = [
SpriteEntry(
index: 0,
key: 0,
image: region.image,
size: region.cell,
loops: false,
rects: region.cut(),
durations: const [double.infinity],
),
];