menu
ignis
ignis.dart
SpriteMap
<
T
>
sprites property
sprites
dark_mode
light_mode
sprites
property
Map
<
T
,
Sprite
<
int
>
>
sprites
final
What this draws, under the names it draws them by.
Implementation
final Map<T, Sprite<int>> sprites;
ignis
ignis
SpriteMap
<
T
>
sprites property
SpriteMap class