menu
ignis
ignis.dart
SpriteNode
<
T
>
isFinished property
isFinished
dark_mode
light_mode
isFinished
property
bool
get
isFinished
Whether a non-looping animation has reached its final frame.
Implementation
bool get isFinished => _finished;
ignis
ignis
SpriteNode
<
T
>
isFinished property
SpriteNode class