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ignis
ignis.dart
SpriteNode
<
T
>
onFrame property
onFrame
dark_mode
light_mode
onFrame
property
Signal1
<
int
>
onFrame
final
Emitted when animation advances to a new
frame
.
Implementation
final onFrame = Signal1<int>();
ignis
ignis
SpriteNode
<
T
>
onFrame property
SpriteNode class