TransformNode constructor

TransformNode({
  1. Vector2? position,
  2. Vector2? scale,
  3. double? angle,
  4. bool? enabled,
  5. int? priority,
  6. Iterable<Node> children = const [],
})

Implementation

TransformNode({
  Vector2? position,
  Vector2? scale,
  double? angle,
  super.enabled,
  super.priority,
  super.children,
}) : position = .copy(position ?? .zero),
     scale = .copy(scale ?? .all(1)),
     angle = angle ?? 0;