debugRender method

  1. @override
void debugRender(
  1. Canvas canvas
)
override

Renders the subtree under this node's transform, marking position with a 2-pixel cross before anything this node or its children draw.

Implementation

@override
void debugRender(Canvas canvas) {
  canvas.save();
  canvas.transform(renderTransform);
  canvas.drawLine(.new(-1, 0), .new(1, 0), DEBUG_TRANSFORM_PAINT);
  canvas.drawLine(.new(0, -1), .new(0, 1), DEBUG_TRANSFORM_PAINT);
  super.debugRender(canvas);
  canvas.restore();
}