DebugMode enum

What the debug overlay draws, one wireframe at a time.

spatial bounds every spatial node, so it shows the most. The other three each draw one category exactly, as its true shape rather than the box around it.

Inheritance
Available extensions

Values

spatial → const DebugMode

Every spatial node's bounds.

collision → const DebugMode

Every collider's hitbox.

input → const DebugMode

Every input node's hit area.

layout → const DebugMode

Every layout node's box.

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<DebugMode>
A constant List of the values in this enum, in order of their declaration.