PreloadSnapshot class

One PreloadRequest's state at a point in time.

Constructors

PreloadSnapshot({required int total, required int completed, required int accepted, required bool done, bool cancelled = false, Object? error, StackTrace? stackTrace})
const
PreloadSnapshot.waiting()
A load that has not started.
const

Properties

accepted → int
How many assets were accepted by at least one loader.
final
cancelled → bool
Whether the load was cancelled by disposing its request early.
final
completed → int
How many assets have finished.
final
done → bool
Whether the load has finished, successfully or not.
final
error → Object?
What the load failed with, or null while it runs or once it succeeds.
final
hasError → bool
Whether the load failed.
no setter
hashCode → int
The hash code for this object.
no setterinherited
progress → double
How far along the load is, from 0 to 1.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
stackTrace → StackTrace?
Where the load failed, or null while it runs or once it succeeds.
final
succeeded → bool
Whether the load finished with every asset it covers.
no setter
total → int
How many assets the load covers. Grows if a manifest is read.
final

Methods

copyWith({int? total, int? completed, int? accepted, bool? done, bool? cancelled, Object? error, StackTrace? stackTrace}) → PreloadSnapshot
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited