resize method

void resize(
  1. double width,
  2. double height
)

Implementation

void resize(double width, double height) {
  assert(_mounted, 'Cannot resize a destroyed scene.');

  if (_sized && //
      _size.x == width &&
      _size.y == height) {
    return;
  }

  _size = .new(width, height);
  _sized = true;
  node._resize(size);
}