Ignis
API
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misha/ignis
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Overview
Motivation
Concepts
Nodes
Scenes
Signals
Time
Math
Systems
Built-in Nodes
Layout
Effects
Timelines
Transitions
Sprites
Palettes
Collisions
Inputs
Controls
Assets
Live Reload
Shapes and Anchors
Globals
Dependency Injection
Debugging
Internals
Tree
Collision Detection
Layout Engine
Input Routing
Documentation
AI Disclosure
Shapes and Anchors
A crash course in node geometry.
Stub. This page claims a topic and nothing more yet.
Reference
Shape
Circle
Rectangle