Ignis
API
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misha/ignis
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Overview
Motivation
Concepts
Nodes
Scenes
Signals
Time
Math
Systems
Built-in Nodes
Layout
Effects
Effect Controllers
Sprites
Palettes
Collisions
Inputs
Assets
Live Reload
Shapes and Anchors
Globals and DI
Debugging
Internals
Tree
Collision Detection
Layout Engine
Input Routing
Documentation
Input Routing
How a pointer finds a node.
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